<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><atom:link rel="hub" href="http://tumblr.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom"/><description>I like cats, webby / nerdy stuff, and things that make me go woah!</description><title>Trevor Gerzen's Blog</title><generator>Tumblr (3.0; @develosign)</generator><link>http://blog.vernontgerzen.com/</link><item><title>The beautiful @gerzc  (at Barrio Starr)</title><description>&lt;img src="http://24.media.tumblr.com/1e853bb9f0ff40d230c48dad1861b110/tumblr_mn8mggfZK51qzcl68o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;The beautiful @gerzc  (at Barrio Starr)&lt;/p&gt;</description><link>http://blog.vernontgerzen.com/post/51132566202</link><guid>http://blog.vernontgerzen.com/post/51132566202</guid><pubDate>Wed, 22 May 2013 23:09:52 -0700</pubDate></item><item><title>#AccidentalAmpersand (at The Gillispie School)</title><description>&lt;img src="http://24.media.tumblr.com/57c7b0fc9fc60a69d3c6971ae616ec9b/tumblr_mn8dx8wpd81qzcl68o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;#AccidentalAmpersand (at The Gillispie School)&lt;/p&gt;</description><link>http://blog.vernontgerzen.com/post/51122031070</link><guid>http://blog.vernontgerzen.com/post/51122031070</guid><pubDate>Wed, 22 May 2013 20:05:32 -0700</pubDate><category>accidentalampersand</category></item><item><title>photojojo:

In what has to be most precise photography project...</title><description>&lt;img src="http://25.media.tumblr.com/40094a331cf1ff03a01f239f0b6138f5/tumblr_mn3zhbrj7B1qz7ymyo1_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/d730db872d1c9610e1a59957ec2855f1/tumblr_mn3zhbrj7B1qz7ymyo3_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/b03c5ff4fb70a8b9bc82aab9fc623423/tumblr_mn3zhbrj7B1qz7ymyo2_500.jpg"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;p&gt;&lt;a href="http://tumblr.photojojo.com/post/50920154335/in-what-has-to-be-most-precise-photography-project" class="tumblr_blog" target="_blank"&gt;photojojo&lt;/a&gt;:&lt;/p&gt;

&lt;blockquote&gt;&lt;p&gt;In what has to be most precise photography project ever, Harvard fellow &lt;a href="http://www.seas.harvard.edu/directory/wnoord" target="_blank"&gt;Wim Noorduin&lt;/a&gt; used salt and silicon to create microscopic flowers on the surface of a penny.&lt;/p&gt;
&lt;p&gt;&lt;a href="https://www.seas.harvard.edu/news-events/press-releases/beautiful-flowers-self-assemble-in-a-beaker" target="_blank"&gt;&lt;strong&gt;Microscopic Flowers Photographed on a Single Penny&lt;/strong&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;small&gt;&lt;em&gt;via &lt;a href="http://collabcubed.com/2013/05/20/teeny-tiny-microscopic-chemical-flowers/" target="_blank"&gt;CollabCubed&lt;/a&gt;&lt;/em&gt;&lt;/small&gt;&lt;/p&gt;&lt;/blockquote&gt;

&lt;p&gt;I don’t know that there’s anything I need to add to this…&lt;/p&gt;</description><link>http://blog.vernontgerzen.com/post/50920675065</link><guid>http://blog.vernontgerzen.com/post/50920675065</guid><pubDate>Mon, 20 May 2013 11:13:15 -0700</pubDate></item><item><title>London in 1927 from Tim Sparke on Vimeo.Incredible colour...</title><description>&lt;iframe src="http://player.vimeo.com/video/7638752" width="400" height="300" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://vimeo.com/7638752" target="_blank"&gt;London in 1927 from &lt;/a&gt;&lt;a href="http://vimeo.com/user303594" target="_blank"&gt;Tim Sparke&lt;/a&gt; on &lt;a href="http://vimeo.com" target="_blank"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;blockquote&gt;&lt;p class="first"&gt;Incredible colour footage of 1920s London shot by an early British pioneer of film named Claude Frisse-Greene, who made a series of travelogues using the colour process his father William - a noted cinematographer - was experimenting with. It’s like a beautifully dusty old postcard you’d find in a junk store, but moving.&lt;/p&gt;
&lt;p&gt;Music by Jonquil and Yann Tiersen.&lt;/p&gt;&lt;/blockquote&gt;</description><link>http://blog.vernontgerzen.com/post/50405243805</link><guid>http://blog.vernontgerzen.com/post/50405243805</guid><pubDate>Mon, 13 May 2013 23:20:53 -0700</pubDate></item><item><title>Look at all those screen sizes!</title><description>&lt;a href="http://screensiz.es"&gt;Look at all those screen sizes!&lt;/a&gt;: &lt;p&gt;One could go mad looking at this list! It makes me laugh thinking of friends who can’t believe how much I can charge to “make a website”. It’d be easy they said!&lt;/p&gt;</description><link>http://blog.vernontgerzen.com/post/50119409491</link><guid>http://blog.vernontgerzen.com/post/50119409491</guid><pubDate>Fri, 10 May 2013 15:50:36 -0700</pubDate><category>responsive</category><category>media queries</category><category>screen resolution</category><category>web design</category></item><item><title>Device screen resolutions ordered by OS</title><description>&lt;p&gt;&lt;a href="http://generatedcontent.org/post/34217358607/deviceresolution" class="tumblr_blog" target="_blank"&gt;dstorey&lt;/a&gt;:&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;Its often a chore to track down what screen resolutions are supported by the various operating systems and devices that are commonly used on the Web. Vendor sites and developer guidelines are often helpful, but it means hunting down information across many sites and documents. Sites like &lt;a&gt;GSM Arena&lt;/a&gt; are great, but it often means checking devices one at a time, and useful information for web developers are lost amongst the densely packed information that is of limited concern to us. As I was researching this information anyway, and I’m a bit of a data nerd, I thought I may as well catalogue the information on my blog for easy access at a later date. If the information is of use to anyone else, then all the better.&lt;/p&gt;

&lt;p&gt;I’ve grouped the data by operating system, version, and device type, as I wanted to see what resolutions needed to be supported to broadly cover a particular OS. Not surprisingly, some of the more closed operating systems have tighter control and consistency potentially making them easier to support, while more open operating systems have a plethora of different resolutions and aspect ratios.&lt;/p&gt;


&lt;p&gt;&lt;a href="http://generatedcontent.org/post/34217358607/deviceresolution" target="_blank"&gt;Read More&lt;/a&gt;&lt;/p&gt;&lt;/blockquote&gt;

&lt;p&gt;Happened to come across a couple of these today so if anyone is looking for a list of screen rez by OS this looks pretty solid.&lt;/p&gt;</description><link>http://blog.vernontgerzen.com/post/50119104743</link><guid>http://blog.vernontgerzen.com/post/50119104743</guid><pubDate>Fri, 10 May 2013 15:46:15 -0700</pubDate></item><item><title>The tale of a Rando from Markus on Vimeo.A promo for Rando - an...</title><description>&lt;iframe src="http://player.vimeo.com/video/63834956" width="400" height="225" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://vimeo.com/63834956" target="_blank"&gt;The tale of a Rando from &lt;/a&gt;&lt;a href="http://vimeo.com/user2658213" target="_blank"&gt;Markus&lt;/a&gt; on &lt;a href="http://vimeo.com" target="_blank"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;blockquote&gt;&lt;p class="first"&gt;A promo for Rando - an anonymous photo sharing platform.&lt;/p&gt;
&lt;p&gt;Credit list:&lt;br/&gt;
Design and direction: Markus Magnusson&lt;br/&gt;
Animation: Markus Magnusson, Raoul Alpkut&lt;br/&gt;
Soundtrack: Ergo Phizmiz - Tillys Punctured Romancer&lt;br/&gt;
Sound design: Markus Magnusson with some help from &lt;a href="http://www.freesfx.co.uk" target="_blank" rel="nofollow"&gt;freesfx.co.uk&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Ps. Try the app!&lt;br/&gt;
iOS - &lt;a href="https://itunes.apple.com/gb/app/rando/id588683021?mt=8" target="_blank" rel="nofollow"&gt;itunes.apple.com/gb/app/rando/id588683021?mt=8&lt;/a&gt;&lt;br/&gt;
Android - &lt;a href="https://play.google.com/store/apps/details?id=com.ustwo.rando" target="_blank" rel="nofollow"&gt;play.google.com/store/apps/details?id=com.ustwo.rando&lt;/a&gt;&lt;/p&gt;&lt;/blockquote&gt;</description><link>http://blog.vernontgerzen.com/post/50019264296</link><guid>http://blog.vernontgerzen.com/post/50019264296</guid><pubDate>Thu, 09 May 2013 09:31:58 -0700</pubDate></item><item><title>Blackmagic Pocket Cinema Camera - Market from John Brawley Tests...</title><description>&lt;iframe src="http://player.vimeo.com/video/64693161" width="400" height="225" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://vimeo.com/64693161" target="_blank"&gt;Blackmagic Pocket Cinema Camera - Market from &lt;/a&gt;&lt;a href="http://vimeo.com/johnbrawleytests" target="_blank"&gt;John Brawley Tests&lt;/a&gt; on &lt;a href="http://vimeo.com" target="_blank"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;blockquote&gt;&lt;p class="first"&gt;So it’s time to look at some footage from the Blackmagic Pocket Cinema Camera.&lt;/p&gt;
&lt;p&gt;ADDED ** For ungraded look at &lt;a href="https://vimeo.com/64944847" target="_blank"&gt;vimeo.com/64944847&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;This footage was shot over about an hour at my local market on Sunday morning.  So yeah, it’s just home movies.    I was literally grabbing shots where I could whilst I was shopping !  But, you do get to see what one man can do with a pocket cinema camera and a 12-35 Panasonic m4/3 zoom.  I guess for those that like to shoot discretely, guerrilla or documentary style, this will give you a good sense of what you’re going to get.  The same great DR and look has been inherited from the BMCC.&lt;/p&gt;
&lt;p&gt;All this footage was shot using the FILM look.   I set my exposure by ETTR and using the 100% zebra to indicate clipping.  I had IS on all the time.  I had a Hoya ND16 on as well to keep me at a slightly nicer stop.  I set the rear monitor to VIDEO and then used focus peaking all the time.&lt;/p&gt;
&lt;p&gt;There are plans afoot to create something that’s more *finished* in the way of demo footage in a more formal and drama / narrative style, but for now this should whet your appetite.&lt;/p&gt;
&lt;p&gt;Its rough and ready, and really it was just something I threw together very quickly.  Interestingly, I had one guy actually recognise that it was a BMCC pocket and several others stopped me to ask what the camera was !&lt;/p&gt;
&lt;p&gt;I cut the footage using FCPx and used my colleague Captain Hook for the grade.  He’s made some fantastic LUT’s for Resolve as donation-ware to make grading BMCC footage even easier.  I encourage those of you who work with BMCC footage to check out these great LUT’s.  There’s some great before and after examples there as well.&lt;/p&gt;
&lt;p&gt;Enjoy !&lt;/p&gt;&lt;/blockquote&gt;</description><link>http://blog.vernontgerzen.com/post/49391559647</link><guid>http://blog.vernontgerzen.com/post/49391559647</guid><pubDate>Wed, 01 May 2013 15:46:58 -0700</pubDate></item><item><title>MōVI from Vincent Laforet on Vimeo.This short was shot with the...</title><description>&lt;iframe src="http://player.vimeo.com/video/62917185" width="400" height="210" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://vimeo.com/62917185" target="_blank"&gt;MōVI from &lt;/a&gt;&lt;a href="http://vimeo.com/laforet" target="_blank"&gt;Vincent Laforet&lt;/a&gt; on &lt;a href="http://vimeo.com" target="_blank"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;blockquote&gt;&lt;p class="first"&gt;This short was shot with the The “MōVI” - a digital 3-axis gyro-stabilized handheld camera gimbal.  The completely silent device weighs under 3.5 pounds bare and can be operated solo, or with the help of a second “gimbal” operator with a joystick to pull off some incredible moves.  To read more about it go to:  &lt;a href="http://wp.me/pjtZ0-2a4" target="_blank" rel="nofollow"&gt;wp.me/pjtZ0-2a4&lt;/a&gt;  The BTS Video is at: &lt;a href="https://vimeo.com/63357898" target="_blank"&gt;vimeo.com/63357898&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;To download extra features go to:  &lt;a href="http://vimeo.com/ondemand/movi" target="_blank"&gt;vimeo.com/ondemand/movi&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;All proceeds from the “Tip Jar” and Vimeo on Demand will benefit the Lollipop theater network &lt;a href="http://www.lollipoptheater.org/" target="_blank" rel="nofollow"&gt;lollipoptheater.org/&lt;/a&gt; - a nonprofit organization that arranges showings of first-run movies to children confined to hospitals.&lt;/p&gt;
&lt;p&gt;This short was shot ENTIRELY handheld with the MōVI, a Canon EOS 1DC (at 4K) and a Canon 24mm 1.3 Cine Prime (and a Zeiss 18mm CP.2 for the aerial shots.)&lt;/p&gt;&lt;/blockquote&gt;</description><link>http://blog.vernontgerzen.com/post/49339439298</link><guid>http://blog.vernontgerzen.com/post/49339439298</guid><pubDate>Tue, 30 Apr 2013 22:03:55 -0700</pubDate></item><item><title>Building Invisible Walls: Making Labyrinth from Howard Berry on...</title><description>&lt;iframe src="http://player.vimeo.com/video/62187586" width="400" height="225" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://vimeo.com/62187586" target="_blank"&gt;Building Invisible Walls: Making Labyrinth from &lt;/a&gt;&lt;a href="http://vimeo.com/howardberry" target="_blank"&gt;Howard Berry&lt;/a&gt; on &lt;a href="http://vimeo.com" target="_blank"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;blockquote&gt;&lt;p class="first"&gt;Building Invisible Walls is a collection of stories about the making of Labyrinth by the people who helped to make it. Those interviewed are listed below.&lt;/p&gt;
&lt;p&gt;The stories are extracts from full-length interviews with each of the contributors about their careers working at studios in Elstree and Borehamwood, and form part of “The Elstree Project” - a collaboration between Elstree Screen Heritage and Howard Berry of the University of Hertfordshire. This work has been done on a voluntary basis with student volunteers and staff giving up their own time to help preserve the legacy of the “British Hollywood”.&lt;/p&gt;
&lt;p&gt;Contributors to this film are:&lt;br/&gt;
Martin Baker - Producer,&lt;br/&gt;
Ken Baker - First Assistant Director,&lt;br/&gt;
and Barry Wilkinson - Props Master.&lt;/p&gt;
&lt;p&gt;To find out more about the project, visit: theelstreeproject.org&lt;/p&gt;&lt;/blockquote&gt;</description><link>http://blog.vernontgerzen.com/post/49338179506</link><guid>http://blog.vernontgerzen.com/post/49338179506</guid><pubDate>Tue, 30 Apr 2013 21:41:43 -0700</pubDate></item><item><title>Made By Hand for Wallpaper* from Anthony Burrill on...</title><description>&lt;iframe src="http://player.vimeo.com/video/47438724" width="400" height="225" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://vimeo.com/47438724" target="_blank"&gt;Made By Hand for Wallpaper* from &lt;/a&gt;&lt;a href="http://vimeo.com/user865505" target="_blank"&gt;Anthony Burrill&lt;/a&gt; on &lt;a href="http://vimeo.com" target="_blank"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;blockquote&gt;&lt;p class="first"&gt;Woodblock print for Wallpaper* Handmade 2012&lt;/p&gt;&lt;/blockquote&gt;</description><link>http://blog.vernontgerzen.com/post/49337881239</link><guid>http://blog.vernontgerzen.com/post/49337881239</guid><pubDate>Tue, 30 Apr 2013 21:36:45 -0700</pubDate></item><item><title>Diego Stocco - Transformed Rain from Diego Stocco on Vimeo.Few...</title><description>&lt;iframe src="http://player.vimeo.com/video/54837621" width="400" height="225" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://vimeo.com/54837621" target="_blank"&gt;Diego Stocco - Transformed Rain from &lt;/a&gt;&lt;a href="http://vimeo.com/diegostocco" target="_blank"&gt;Diego Stocco&lt;/a&gt; on &lt;a href="http://vimeo.com" target="_blank"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;blockquote&gt;&lt;p class="first"&gt;Few days ago I was working on a new instrument and needed to pick up some tools from my work table outside. &lt;br/&gt;
It was a rainy day.&lt;/p&gt;
&lt;p&gt;While I was sorting through the tools, I started hearing a faint tonal rhythm that reminded me of ethnic percussions and wondered where it was coming from. It was the rain hitting a metallic trash bin that I had left upside down in front of the working table. &lt;br/&gt;
I stopped for a moment and focused my attention on the sound.&lt;/p&gt;
&lt;p&gt;Besides the percussive noise of the rain, I started hearing some overtones, so I got inspired to create a piece by expanding the tonal resonances present within that sound. No additional instruments or samples. I hope you’ll enjoy it!&lt;/p&gt;&lt;/blockquote&gt;</description><link>http://blog.vernontgerzen.com/post/49337775704</link><guid>http://blog.vernontgerzen.com/post/49337775704</guid><pubDate>Tue, 30 Apr 2013 21:35:02 -0700</pubDate></item><item><title>MOVE from Rick Mereki on Vimeo.3 guys, 44 days, 11 countries, 18...</title><description>&lt;iframe src="http://player.vimeo.com/video/27246366" width="400" height="225" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://vimeo.com/27246366" target="_blank"&gt;MOVE from &lt;/a&gt;&lt;a href="http://vimeo.com/rickmereki" target="_blank"&gt;Rick Mereki&lt;/a&gt; on &lt;a href="http://vimeo.com" target="_blank"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;blockquote&gt;&lt;p class="first"&gt;3 guys, 44 days, 11 countries, 18 flights, 38 thousand miles, an exploding volcano, 2 cameras and almost a terabyte of footage… all to turn 3 ambitious linear concepts based on movement, learning and food ….into 3 beautiful and hopefully compelling short films…..&lt;/p&gt;
&lt;p&gt;= a trip of a lifetime.&lt;/p&gt;
&lt;p&gt;move, eat, learn&lt;/p&gt;
&lt;p&gt;Rick Mereki : Director, producer, additional camera and editing&lt;br/&gt;
Tim White : DOP, producer, primary editing, sound&lt;br/&gt;
Andrew Lees : Actor, mover, groover&lt;/p&gt;
&lt;p&gt;These films were commissioned by STA Travel Australia: &lt;a href="http://www.youtube.com/watch?v=-BrDlrytgm8" target="_blank" rel="nofollow"&gt;youtube.com/watch?v=-BrDlrytgm8&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Thanks heaps to Adam Fyfe, Brendan, Simon and Crissy at STA.&lt;/p&gt;
&lt;p&gt;All Music composed and performed by Kelsey James (&lt;a href="mailto:kelseyanne.james@gmail.com" target="_blank"&gt;kelseyanne.james@gmail.com&lt;/a&gt;)&lt;br/&gt;
Soundtrack available here:&lt;br/&gt;&lt;a href="http://itunes.apple.com/au/album/play-on-move-soundtrack-single/id456257170" target="_blank" rel="nofollow"&gt;itunes.apple.com/au/album/play-on-move-soundtrack-single/id456257170&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Music Recorded and mixed by Jake Phillips&lt;/p&gt;
&lt;p&gt;Colour Grade : Edel Rafferty and Roslyn Di Sisto&lt;br/&gt;
Online Edit : Peter Mirecki&lt;/p&gt;
&lt;p&gt;Assistance in titles and production design : Lee Gingold, Jason Milden, Rohan Newman&lt;/p&gt;
&lt;p&gt;Big Ups to Michelle, Kiri, Renee, Hana, Andre, Ross, Bernie &amp; Julie for your patience and support and awesomeness…..  &lt;/p&gt;
&lt;p&gt;Huge Thanks to :&lt;br/&gt;
Marco, Juliana and Julio at GAP Argentina and Peru&lt;br/&gt;
Ariana Cardenas, Toni Figuera and cooltra scooters in Barcelona,&lt;br/&gt;
Abete Zanetti Glass blowing school, Murano, Venice (&lt;a href="http://www.abatezanetti.it" target="_blank" rel="nofollow"&gt;abatezanetti.it&lt;/a&gt;)&lt;br/&gt;
Annabel, Rosario and Carolina (Pitu) in France&lt;br/&gt;
Juane and Andrea from the Princeca Insolenta hostel in Chile&lt;/p&gt;
&lt;p&gt;Thank you all for your kind words and encouragement. The response has been phenomenal and overwhelming. We never thought this little project would reach out to so many people. x&lt;/p&gt;&lt;/blockquote&gt;</description><link>http://blog.vernontgerzen.com/post/49337693197</link><guid>http://blog.vernontgerzen.com/post/49337693197</guid><pubDate>Tue, 30 Apr 2013 21:33:41 -0700</pubDate></item><item><title>Stop Drawing Dead Fish from Bret Victor on Vimeo.People are...</title><description>&lt;iframe src="http://player.vimeo.com/video/64895205" width="400" height="225" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://vimeo.com/64895205" target="_blank"&gt;Stop Drawing Dead Fish from &lt;/a&gt;&lt;a href="http://vimeo.com/worrydream" target="_blank"&gt;Bret Victor&lt;/a&gt; on &lt;a href="http://vimeo.com" target="_blank"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;blockquote&gt;&lt;p class="first"&gt;People are alive — they behave and respond.  Creations within the computer can also live, behave, and respond… if they are allowed to.  The message of this talk is that computer-based art tools should embrace both forms of life — artists behaving through real-time performance, and art behaving through real-time simulation.  Everything we draw should be alive by default.&lt;/p&gt;
&lt;p&gt;Part 1 talks about the potential of the computer as a new visual art medium.  I show a collaboration between art and artist, with the art behaving through simulation, the artist behaving through performance, and the two of them working together, responding to each other.&lt;/p&gt;
&lt;p&gt;Part 2 demonstrates a tool for “programming” how art should behave and respond.  The artist directly manipulates art objects on the canvas, the way that visual art has always been created since the time of cave paintings.  The tool is based around direct, geometric construction rather than indirect, algebraic “code”.&lt;/p&gt;
&lt;p&gt;Part 3 is a short performance.  &lt;/p&gt;
&lt;p&gt;This talk was originally presented to SF SIGGRAPH on May 16 2012, and was recorded at the Exploratorium on November 27 2012.&lt;/p&gt;&lt;/blockquote&gt;</description><link>http://blog.vernontgerzen.com/post/49296621144</link><guid>http://blog.vernontgerzen.com/post/49296621144</guid><pubDate>Tue, 30 Apr 2013 13:43:35 -0700</pubDate></item><item><title>Driving Google Street View with Leap Motion from Teehan+Lax Labs...</title><description>&lt;iframe src="http://player.vimeo.com/video/64691782" width="400" height="225" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://vimeo.com/64691782" target="_blank"&gt;Driving Google Street View with Leap Motion from &lt;/a&gt;&lt;a href="http://vimeo.com/tllabs" target="_blank"&gt;Teehan+Lax Labs&lt;/a&gt; on &lt;a href="http://vimeo.com" target="_blank"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;blockquote&gt;&lt;p class="first"&gt;Music Credit: Andrew Bayer - Farnsworth Court&lt;br/&gt;&lt;a href="http://anjunabeats.com/andrew-bayer-if-it-were-you-wed-never-leave/" target="_blank" rel="nofollow"&gt;anjunabeats.com/andrew-bayer-if-it-were-you-wed-never-leave/&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;We were lucky enough to receive some Leap Motion (&lt;a href="https://www.leapmotion.com" target="_blank" rel="nofollow"&gt;leapmotion.com&lt;/a&gt;) units. Naturally, the first thing we tried was integrating it with Google Street View using the same engine we used on Hyperlapse (&lt;a href="http://hyperlapse.tllabs.io" target="_blank" rel="nofollow"&gt;hyperlapse.tllabs.io&lt;/a&gt;). The app is entirely written in Javascript using LeapJS (&lt;a href="https://github.com/leapmotion/leapjs" target="_blank" rel="nofollow"&gt;github.com/leapmotion/leapjs&lt;/a&gt;) and a hacked version of Hyperlapse.js (&lt;a href="https://github.com/TeehanLax/Hyperlapse.js" target="_blank" rel="nofollow"&gt;github.com/TeehanLax/Hyperlapse.js&lt;/a&gt;). Panoramic points are spidered out from a single latitude/longitude in all linked directions. The examples in this video had 300 panoramic points.&lt;/p&gt;
&lt;p&gt;Us: &lt;a href="http://tllabs.io" target="_blank" rel="nofollow"&gt;tllabs.io&lt;/a&gt;&lt;/p&gt;&lt;/blockquote&gt;</description><link>http://blog.vernontgerzen.com/post/48777790730</link><guid>http://blog.vernontgerzen.com/post/48777790730</guid><pubDate>Wed, 24 Apr 2013 08:32:08 -0700</pubDate></item><item><title>Introducing Briefs from MartianCraft on Vimeo.Briefs for the Mac...</title><description>&lt;iframe src="http://player.vimeo.com/video/64645542" width="400" height="225" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://vimeo.com/64645542" target="_blank"&gt;Introducing Briefs from &lt;/a&gt;&lt;a href="http://vimeo.com/martiancraft" target="_blank"&gt;MartianCraft&lt;/a&gt; on &lt;a href="http://vimeo.com" target="_blank"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;blockquote&gt;&lt;p class="first"&gt;Briefs for the Mac and Briefscase for iOS is coming May 1st.&lt;br/&gt;
Sign up for our mailing list at &lt;a href="http://giveabrief.com" target="_blank" rel="nofollow"&gt;giveabrief.com&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Consider following us at @briefsapp on Twitter.&lt;/p&gt;&lt;/blockquote&gt;</description><link>http://blog.vernontgerzen.com/post/48701642053</link><guid>http://blog.vernontgerzen.com/post/48701642053</guid><pubDate>Tue, 23 Apr 2013 09:59:48 -0700</pubDate></item><item><title>KAIROS Trailer from Studio La Cachette on Vimeo.Réalisation...</title><description>&lt;iframe src="http://player.vimeo.com/video/64386008" width="400" height="225" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://vimeo.com/64386008" target="_blank"&gt;KAIROS Trailer from &lt;/a&gt;&lt;a href="http://vimeo.com/studiolacachette" target="_blank"&gt;Studio La Cachette&lt;/a&gt; on &lt;a href="http://vimeo.com" target="_blank"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;blockquote&gt;&lt;p class="first"&gt;Réalisation &amp; Production&lt;br/&gt;
Studio La Cachette&lt;/p&gt;
&lt;p&gt;Idée Originale &amp; Direction Artistique&lt;br/&gt;
Ulysse Malassagne&lt;/p&gt;
&lt;p&gt;Storyboard&lt;br/&gt;
Oussama Bouacheria&lt;/p&gt;
&lt;p&gt;Dévelopement Visuel&lt;br/&gt;
Nuno Alves Rodrigues&lt;br/&gt;
Alice Dieudonné &lt;br/&gt;
Julien Chheng&lt;br/&gt;
Ulysse Malassagne&lt;br/&gt;
Rémi Salmon&lt;/p&gt;
&lt;p&gt;Animation &lt;br/&gt;
Nuno Alves Rodrigues&lt;br/&gt;
Oussama Bouacheria&lt;br/&gt;
Alice Bissonnet&lt;br/&gt;
Julien Chheng &lt;br/&gt;
Hanne Galvez&lt;br/&gt;
Rachid Guendouze&lt;br/&gt;
Sandrine Han Jin Kuang&lt;br/&gt;
Ulysse Malassagne&lt;br/&gt;
Stéphanie Mercier&lt;br/&gt;
Bung Nguyen&lt;br/&gt;
Stéphanie Pavoine&lt;br/&gt;
Julien Perron&lt;/p&gt;
&lt;p&gt;Décors&lt;br/&gt;
Alice Dieudonné&lt;br/&gt;
Ulysse Malassagne&lt;/p&gt;
&lt;p&gt;Compositing&lt;br/&gt;
Ulysse Malassagne&lt;/p&gt;
&lt;p&gt;Design Sonore et Mixage&lt;br/&gt;
Florian Calmer&lt;/p&gt;
&lt;p&gt;Musique&lt;br/&gt;
X-Ray Dog&lt;/p&gt;&lt;/blockquote&gt;</description><link>http://blog.vernontgerzen.com/post/48621142727</link><guid>http://blog.vernontgerzen.com/post/48621142727</guid><pubDate>Mon, 22 Apr 2013 10:07:27 -0700</pubDate></item><item><title>OBLIVION GFX Montage from GMUNK on Vimeo.The mighty Joseph...</title><description>&lt;iframe src="http://player.vimeo.com/video/64377100" width="400" height="225" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://vimeo.com/64377100" target="_blank"&gt;OBLIVION GFX Montage from &lt;/a&gt;&lt;a href="http://vimeo.com/gmunk" target="_blank"&gt;GMUNK&lt;/a&gt; on &lt;a href="http://vimeo.com" target="_blank"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;blockquote&gt;&lt;p class="first"&gt;The mighty Joseph Kosinski invited Munkowitz to the GFX party once again, this time for his spring blockbuster feature film OBLIVION™… Predictably, the list of graphic assets to be created was obscene, so munko assembled and led another super team of GFX mercenaries and descended into the lovely confines of Crater Lake Productions to generate the aforementioned fuckload of graphic content… Working with Joseph always brings out the best in Munk and Company, and this time around was certainly no exception…  OBLIVION © Universal Pictures, Inc. All Rights Reserved.&lt;/p&gt;
&lt;p&gt;GFX METHODOLOGY&lt;/p&gt;
&lt;p&gt;The briefing for the Graphic Language stressed functionality and minimalism while utilizing a bright, unified color palette that would appear equally well on both a dark or bright backdrop… The function was to reflect the modernized sensibilities of the TET Mainframe computer and would assist the characters with the key components of their duties on earth; be it the monitoring of all Vitals on the ground using Vika’s Light Table, or the various diagnostics in the air using the Jack’s Bubbleship… For good measure, the team also designed and animated all of the HUD UI for the various machines and weaponry in the film cuz they could, establishing a consistent graphic language that rendered all the interfaces with a loverly cohesion rarely seen in them massive-budget Sci-Fi productions…&lt;/p&gt;
&lt;p&gt;OBLIVION LIGHT TABLE UI&lt;/p&gt;
&lt;p&gt;One of the most widely seen Graphic elements was Vika’s Light Table, which allowed her to guide Jack Harper through his tasks as a Drone repair man in the field of duty… The table itself was built practically, so most of the visuals were captured in-camera, lending a beautiful optical touch to the design ( thx Joe &amp; Claudio )… The table consisted of four screens: A main map that Vika used to monitor the Bubbleship, Drone, and Scav positioning, a Drone Monitor which tracked all their key vitals and fuel status, A Hydro Rig monitor that displayed the collection progress for the large resource gatherers over the ocean, and finally a Weather Screen which showed the Tet’s online status and also key vitals of the ever-changing weather systems… A couple extra tasks had the team designing another Map Diagnostic screen on a milky-white breakfast table top and a few key standalone windows that were analyzing Rogue Signal feeds that were key story points in the film…&lt;/p&gt;
&lt;p&gt;OBLIVION BUBBLESHIP UI&lt;/p&gt;
&lt;p&gt;Jack’s helicopter, a remarkable Daniel Simon creation called the Bubbleship, was Jack’s paramount vehicle in the film… The UI appeared as a hologram embedded within the spherical glass cockpit, done to perfection by the lovely folks at Pixomondo, and functioned to assist Jack in his flight and combat duties throughout the film… The team researched a grip of Flight simulator and Helicopter Combat interfaces and sought to modernize the aesthetic while still delivering key functionality that would mimic real-world flight tools… And of course the team didn’t want to fuck up Simon’s baby with ugly UI, the German wrath was implanted deep within and ultimately, the Bubbleship UI was by far the most researched and pampered graphic task…&lt;/p&gt;
&lt;p&gt;OBLIVION HUD GFX&lt;/p&gt;
&lt;p&gt;The team also designed all of the Machinery HUDs and various Gauges in the film, be it the Drone Machine Vision, Jack’s Gun HUD, all the Scav equipment and some of Jack’s smaller vehicles… The interfaces again stressed functionality over excess, keeping the Greeble under control and communicating key story points throughout the film.. All of these graphic elements were ingested by the VFX Vendors and ultimately integrated seamlessly into the live-action plates; many thanks mighty peoples… &lt;/p&gt;
&lt;p&gt;OBLVN Light Table UI Credit list&lt;/p&gt;
&lt;p&gt;Production Facility: Crater Lake Productions&lt;br/&gt;
Oblivion Director: Joseph Kosinski&lt;br/&gt;
Oblivion Producer: Steve Gaubs&lt;br/&gt;
Oblivion Assistant Producer: David Feinblserbr&lt;/p&gt;
&lt;p&gt;Graphics Design Director: Bradley G Munkowitz&lt;br/&gt;
Lead Graphic Designers: Bradley G Munkowitz, Jake Sargeant&lt;br/&gt;
Graphic Designers: Joseph Chanimal, Alexander Perry&lt;br/&gt;
Lead Graphics Animators: David Lewandowski, Joseph Chanimal&lt;br/&gt;
Graphics Animator: Alexander Perry&lt;/p&gt;
&lt;p&gt;OBLVN Bubbleship UI Credit list&lt;/p&gt;
&lt;p&gt;Graphics Design Director: Bradley G Munkowitz&lt;br/&gt;
Lead Graphic Designers: Bradley G Munkowitz, Joseph Chanimal&lt;br/&gt;
Lead Graphics Animator: Navarro Parker&lt;br/&gt;
Graphics Animator: Joseph Chanimal&lt;/p&gt;
&lt;p&gt;OBLVN HUD GFX Credit list&lt;/p&gt;
&lt;p&gt;Graphics Design Director: Bradley G Munkowitz&lt;br/&gt;
Lead Graphic Designers: Joseph Chanimal, Bradley G Munkowitz&lt;br/&gt;
Graphic Designer: Alexander Perry&lt;br/&gt;
Lead Graphics Animators: Navarro Parker, Alexander Perry&lt;br/&gt;
Graphics Animator: Joseph Chanimal&lt;/p&gt;
&lt;p&gt;OBLVN Process Montage Credit list&lt;/p&gt;
&lt;p&gt;Production Facility: Autofuss&lt;br/&gt;
Design Director: Bradley G Munkowitz&lt;br/&gt;
Lead Editor: Ian Colon&lt;br/&gt;
Director of Photography: Ian Colon&lt;/p&gt;&lt;/blockquote&gt;</description><link>http://blog.vernontgerzen.com/post/48377002615</link><guid>http://blog.vernontgerzen.com/post/48377002615</guid><pubDate>Fri, 19 Apr 2013 13:16:15 -0700</pubDate></item><item><title>Walk on the beach with the wife #nofilter with Catherine at...</title><description>&lt;img src="http://25.media.tumblr.com/2fc7b326a01975d4a5513e90bc98bd87/tumblr_mlheh9YC3A1qzcl68o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Walk on the beach with the wife #nofilter with Catherine at Dunes Beach / Park – View on &lt;a href="https://path.com/p/3kdsdj" target="_blank"&gt;Path&lt;/a&gt;.&lt;/p&gt;</description><link>http://blog.vernontgerzen.com/post/48329188292</link><guid>http://blog.vernontgerzen.com/post/48329188292</guid><pubDate>Thu, 18 Apr 2013 19:48:44 -0700</pubDate></item><item><title>Land of Sciacchetra’ from Larry A Burns Jr on Vimeo.This...</title><description>&lt;iframe src="http://player.vimeo.com/video/15933568" width="400" height="225" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://vimeo.com/15933568" target="_blank"&gt;Land of Sciacchetra’ from &lt;/a&gt;&lt;a href="http://vimeo.com/user611036" target="_blank"&gt;Larry A Burns Jr&lt;/a&gt; on &lt;a href="http://vimeo.com" target="_blank"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;&lt;blockquote&gt;&lt;p class="first"&gt;This is a trailer for a (Larry A Burns Jr) feature length documentary film, shot in Le Cinque Terre, Italy, about the lives and lineage of the producers of a passito specialty dessert wine called Sciacchetra’, that is only produced and sold in Cinque Terre and the struggles and hardships that they endure working this rugged trecherous terrain.  This wine is thought to have been made since before the time of Jesus Christ.  Around 90% of the vineyards are being maintained by a generation that is in their 60’s.  For the most part, their children, which are now adults, have chosen technical jobs, renting out rooms and tending bar over continuing their heritage.&lt;/p&gt;
&lt;p&gt;If this younger generation does not step up to take over the family vineyards, will the way of life that their forefathers have built for over 25 generations be sustained?  Or will it become a fading memory and a bedtime story told to their grandchildren and their grandchildren after them?&lt;/p&gt;
&lt;p&gt;With the arrest of the park president of Parco Nazionale delle Cinque Terre and eleven other officials that were fighting in possibly unscrupulous or unorthodox ways, to save this precious legacy, and with the state of Cinque Terre in complete dismay, how will life change and how will life be the same ever again?  Is there still hope?&lt;/p&gt;
&lt;p&gt;Follow us as we take you through this beautiful and heart-tugging story of a way of life in peril.&lt;/p&gt;&lt;/blockquote&gt;</description><link>http://blog.vernontgerzen.com/post/48100998391</link><guid>http://blog.vernontgerzen.com/post/48100998391</guid><pubDate>Mon, 15 Apr 2013 21:34:57 -0700</pubDate></item></channel></rss>
