Box explores the synthesis of real and digital space through projection-mapping onto moving surfaces. The short film documents a live performance, captured entirely in camera. botndolly.com/box
Production Company: BOT & DOLLY
Executive Producers: Bill Galusha, Nick Read
Executive Creative Director: Jeff Linnell
Creative & Technical Director: Tarik Abdel-Gawad
Design Director: Bradley G Munkowitz
Lead Graphic Designers: Bradley G Munkowitz, Jason English Kerr
3D Artists: Scott Pagano, Bradley G Munkowitz, Jason English Kerr, Conor Grebel
2D Animators: Conor Grebel, Ben Hawkins, Pedro Figueira
Director of Photography: Joe Picard
Lighting Designers: Joe Picard, Phil Reyneri
Projection / Touch Designer: Phil Reyneri
Robotics Animation: Tarik Abdel-Gawad, Brandon Kruysman, George Banks, Michael Beardsworth
Robotics Operator: Michael Beardsworth, Brandon Kruysman
Prop Fabrication: Matt Bitterman, Ethan Dale
Script Supervisor: Ian Colon
Sound Engineers: Joe Picard, Michael Beardsworth
PAs: Sean Servis, Dakota Smith, Nico Mizono, Eric Wendel, Patrick Walsh
Editors: Ashley Rodholm, Ian Colon
Music / Sound Design: Keith Ruggiero
Sound Mix: Joel Raabe
Performers: Tarik Abdel-Gawad, Iris, Scout
Remembering 9/11 with a #tributeinlight
For the past eleven years, New York City has paid homage to the tragedies of September 11, 2001, with Tribute in Light, two powerful beams of light projected upwards as part of the city skyline. The shape and placement of the installation echo the fallen Twin Towers and honor the victims of the 9/11 attacks as well as the many who worked as part of the relief efforts.
Originally conceived just days after the attack as a “Project for the Immediate Reconstruction of Manhattan’s Skyline,” Tribute in Light is made up of 88 7,000-watt lightbulbs that create the strongest beams of light ever projected from Earth. The tribute is visible from up to 60 miles (95.6 km) away from its base near the World Trade Center site.
For the past several years, Bluetooth Low Energy technology has very quietly been gaining momentum. After checking off many of the requirements needed for mass adoption, BLE is looking like the most credible contender for enabling pervasive computing across our entire physical environment.
I have been thinking about this for a while. To me Apple has differentiated themselves from other tech software and hardware manufacturers by not trying to build out every feature to shove it into a phone.
What they choose not to do with their devices is just as important as what they choose to do.
We’ve seen this with software and hardware. For almost every app that comes with the iPhone there are hundreds if not thousands of alternatives created by third-party developers. Yes, Apple picks up the ideas they feel work the best for them from the community, but there are so many opportunities that Apple isn’t touching.
Those opportunities are why developers like Loren Brichter have been able to set up a one-man shop and be incredibly successful. In the same vein, its why companies like Automatic exist.
It wasn’t until recently that I realized this is going to be a big deal. I read some where (awesome journalistic cite would be inserted here if I could remember where I read it) that more and more companies are shopping products to be released within the next few months or the next year that will be utilizing BLE.
BLE was built into iOS devices because there were strong benefits in doing so. Most other Bluetooth devices would continue to work, lower energy when possible, updated and some what more reliable spec, etc.
While there are good things to be said for NFC, Apple chose not to go with it because they felt it wasn’t the right tech for them. Some people have mentioned security reasons among other things, but really I think it comes down to what fits with the Apple ecosystem of products and who is willing to work with them.
My prediction for this iPhone is it won’t shake things up majorly, but over the next year and by the time Apple introduces a major upgrade to the iPhone interconnected devices will explode. There are already a lot more “smart” devices and with Samsung rushing their watch to market its just the beginning.
Its probably common knowledge to a lot of poeple, that idea of everyone’s fridge and toaster being connected has already come and gone. Things like the Fitbit, Nike Fuelband, Jawbone Up, etc have also peaked somewhat. More sensors are coming, more interconnected devices, and your phone/tablet/computer will be the hub to manage it all from sensing things at the most personal, cellular level to most things in the environment around “us”.
We love being on the sunny side as much as the next guy, but with Color Shade film being super sensitive to light after exposure, pictures have to get shielded from light IMMEDIATELY as they get ejected from the camera - the first few seconds are crucial!! There are several tricks how to shield the image from light upon its ejection from the camera. You can either cover it with your hand, a darkslide or your shoot directly into a box.
Insufficient shielding will typically result in very light, low contrast images. With the PX 70 PUSH and PX 680 film, poor shielding will also result in a strong pink or orange haze over the picture.
Hal Lasko, better known as Grandpa, worked as a graphic artist back when everything was done by hand. His family introduced him to the computer and Microsoft Paint long after he retired.
Now, Grandpa spends ten hours a day moving pixels around his computer paintings. His work is a blend of pointillism and 8-Bit art.
Meet 97-year-old Hal Lasko, The Pixel Painter.
Director: Josh Bogdan (joshbogdan.com)
Director: Ryan Lasko
Editor/Writer: Josh Bogdan
Director of Photography: Topaz Adizes (topazadizes.com)
Original Music: Jarrod Pedone
Original Music: Tyler Brown
Baseball is different from the other big North American sports - it’s slower paced, has a long grueling season, and celebrates its love affair with data and statistics. A few of us at Teehan+Lax are avid baseball fans. We follow the long season in its entirety, take pleasure in armchair GM’ing, and revel in game statistics. For us, it’s a passion that is replayed year after year with little to show for it other than memories and video replays. So we thought to ourselves, could we create a memento to a season that captures all the drama, struggles, and highlights? That’s what we set out to do.
Read more at labs.teehanlax.com/project/season-in-review
Music: Lusine - Double Vision (ghostly.com/releases/a-certain-distance)
The Major League Baseball silhouetted batted logo, league logos, and team logos are a registered trademark of Major League Baseball Properties, Inc.